GrungyMonkey Posted November 15 Share Posted November 15 1 Quote Link to comment Share on other sites More sharing options...
golani79 Posted November 16 Share Posted November 16 Thanks to a certain individual and certain actions I am not interested any longer in the GB IL-2 series .. uninstalled and not looking back. Engine modeling was one thing though which was bugging me all along. 3 Quote Link to comment Share on other sites More sharing options...
Nocke Posted November 16 Share Posted November 16 always with the negative waves, Moriarty? 1 Quote Link to comment Share on other sites More sharing options...
Feathered_IV Posted November 16 Share Posted November 16 Too little and much too late. 3 Quote Link to comment Share on other sites More sharing options...
DBFlyguy Posted November 16 Share Posted November 16 3 hours ago, Feathered_IV said: Too little and much too late. This. Quote "Straighten up and fly right" Link to comment Share on other sites More sharing options...
Mitthrawnuruodo Posted November 17 Share Posted November 17 It's a step in the right direction, but I hope for a solution addressing the root cause of the complaints - that the entire "damage on a timer" concept isn't grounded in reality. No amount of historical data can fix a fictional mechanic. If the P-40 is changed, attention will only shift to other planes with restrictive limits. I'll admit I don't even know what the optimal solution would be. It's a tricky game design problem. 1 Quote Link to comment Share on other sites More sharing options...
Trooper117 Posted November 17 Share Posted November 17 When a real pilots life is hanging in the balance, I can't imagine he would pay much attention to strictly keeping the engine running 'by the manual' ... an engine wouldn't suddenly seize up because the pilot kept it at max for a minute or two over... from what I've read, pilots often exceeded the limits in combat. 2 Quote Link to comment Share on other sites More sharing options...
Skelthos Posted November 17 Share Posted November 17 The engine timer issue is a tough one to solve, in a real engine there are so many factors that add together to dictate when that exact engine in those exact conditions would fail. Engine 1 can last twice as long as engine 2 because engine 2 has a crankshaft that was dropped at the factory and has micro fractures in it, and engine 3 has a hose that has a thin spot. I had contemplated some type of variable, maybe something along the lines of a minimum time based on the book + a random amount of time. With some audible or visual queue for the player to notice he is pushing it too far? MaxT=Emin+Eran if EMaxT- MaxT-WarnT then TempGuageSpike or something along those lines. Quote Link to comment Share on other sites More sharing options...
Trooper117 Posted November 17 Share Posted November 17 Reading some articles from RAF pilots in the past, it seems that quite a few of the squadrons had an aircraft that was the squadron 'nail'... it was the 'old hack', been pushed beyond it's normal limitations and didn't perform as well as the others... don't know how that could be implemented into a game, lol, who would want to fly the old hack eh? 1 Quote Link to comment Share on other sites More sharing options...
wheelsup_cavu Posted November 17 Share Posted November 17 56 minutes ago, Trooper117 said: who would want to fly the old hack eh? Into combat, no, but just for something different to fly sure. Wheels Quote Download Missions, Skins, & Essential files for IL-2 1946 and several other game series from Mission4Today. Link to comment Share on other sites More sharing options...
Feldgrün Posted November 17 Share Posted November 17 The P-40 in IL2 1946 was great. The P-40 in IL2 Desert Wings - Tobruk was excellent. The P-40 (and P-47) in IL2 GB was a dog. I'm hoping aircraft introduced in this game are good representations of what was flown in combat. 6 Quote Link to comment Share on other sites More sharing options...
Boom Posted November 19 Share Posted November 19 Gotta admit I have a real soft spot for the P-40. Didn't mind the P-40 in 1946, not a great FM but liveable. After all it was the only one around to fly. As Feldgrun mentioned though, in Desert Wings it is excellent. Performs very closely to first hand accounts. A real joy to fly and fight, but always with it's limitations in mind. Quote Link to comment Share on other sites More sharing options...
Feldgrün Posted November 20 Share Posted November 20 14 hours ago, Boom said: Gotta admit I have a real soft spot for the P-40. Didn't mind the P-40 in 1946, not a great FM but liveable. After all it was the only one around to fly. As Feldgrun mentioned though, in Desert Wings it is excellent. Performs very closely to first hand accounts. A real joy to fly and fight, but always with it's limitations in mind. I just flew the P-40B & C in 1946 and they're not quite as great as I remembered. Not nearly as good as the P-40s/Tomahawks in Desert Wings, which are excellent aircraft! 1 Quote Link to comment Share on other sites More sharing options...
GrungyMonkey Posted November 22 Author Share Posted November 22 On 11/20/2023 at 8:11 AM, Feldgrün said: I just flew the P-40B & C in 1946 and they're not quite as great as I remembered. Not nearly as good as the P-40s/Tomahawks in Desert Wings, which are excellent aircraft! Back then, flight models were made more so to represent relative strengths and weaknesses. It's only recently that perfectly accurate performance has become a widespread goal. The 1946 American planes were coded with Japanese opponents in mind, so they weren't fine tuned against Germans. Quote Link to comment Share on other sites More sharing options...
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