ZachariasX Posted February 10 Share Posted February 10 (edited) Now that looks great! On 2/9/2024 at 4:53 AM, Jason_Williams said: The exact color of the early Zero, in particular, can be a controversial topic we know. You mean the ash-grey-greenish-light-brown tint that comes across as white in b&w photos? We definitely need a trench war thread about object colors. I'll start the feud here: I can do Japanese as well chief, especially all the way to the bank! đ It is from here, with a translation, for our convenience. But of course, there are even more findings. That Tamiya would be so uninspired as going for "light-grey" is almost offensive. Every military producer knows that his items are nothing but a challenge to future modellers. There has to be some sort of sadistic nuance in coloration. But as mentioned, there are people who tackle those more important things in life. Talking Japanese aircraft colors, I can't leave out this, of course: Just sayin'. đ  I just love discussions about orphan colors. It's like a discussion about cooking when only focussing on the final result and never bothering about the actual recipe. Edited February 10 by ZachariasX 4 1 Quote  Link to comment Share on other sites More sharing options...
Luftschiff Posted February 10 Share Posted February 10 Fantastic update, so happy to see this particular train chugging along and gaining speed. Carrier interiors and working elevators on moving carriers is a bit of a pipe dream, I wish you all luck in this most noble of endeavours 2 Quote Link to comment Share on other sites More sharing options...
DD_Arthur Posted February 10 Share Posted February 10 18 hours ago, CPT Crunch said: What a jolt it would be to lift up out of the light and serene hanger bay to be greeted with a dark windy raining pitching and moody deck with brilliant flashes of lightning and turbulent seas scaring the living carp out of us. That's exactly what I envisage for the future. I'm hoping to be able to do this in a Dauntless at some point. 2 Quote Link to comment Share on other sites More sharing options...
Calos_01 Posted February 10 Share Posted February 10 On 2/9/2024 at 7:56 PM, Mission_bug said: The detailing is excellent, sad you mention not all of it will necessarily make it into the sim Combat pilot may not be the only simulator under development. They may consider Hangar mechanic as well.đ¤Â But since the audience will be a little different, they might want to add some custom bodykits and glitter paint.  3 Quote Link to comment Share on other sites More sharing options...
FeldgrĂźn Posted February 10 Share Posted February 10 (edited) Excellent work! Although I know the paint colors can be an issue, I look forward to seeing what magic the "skinners" can produce. I assume that "skins" will be made available to players at the initial release of the game? Maybe just prior to release? Edited February 10 by FeldgrĂźn 2 Quote Link to comment Share on other sites More sharing options...
Feathered_IV Posted February 10 Share Posted February 10 Great progress. Is it too late to check the shape of the Zeroes cowling?  It looks like it has been modelled with a smooth circular profile, rather like a tube. If I recall the actual cowling is taller than it is wide and tapers upward slightly towards the back. 3 Quote Link to comment Share on other sites More sharing options...
TheSNAFU Posted February 11 Share Posted February 11 Really nice stuff! The detail in the Zero engine is really good!   3 Quote Link to comment Share on other sites More sharing options...
Smink1701 Posted February 11 Share Posted February 11 Jason, you and your team are crushing it! 2 Quote Link to comment Share on other sites More sharing options...
LcSummers Posted February 13 Share Posted February 13 (edited) Outstanding DD!!  The team made a HUGE progress! Great pix on the carriers, ac and for sure ..........DROP TANKS!!!!  I can imagine another thing in the future. Bailing out over water and see some life rafts in the waves of the seas. And really nice animated pilots and crew members.!!đđ   Thank you and keep up with these surprising DD´s.  S!  Edited February 13 by LcSummers 4 Quote Link to comment Share on other sites More sharing options...
IckyAtlas Posted February 13 Share Posted February 13 (edited) I was in awe at the carrier hangars. We can imagine them filled with planes, bomb racks etc. It is a long long time we hoped this was coming one day. The guns have an excellent metal surface finishing look. The quality of detail is also excellent. The planes are looking great. Very clean for now. They will need some weathering, oil and smoke traces but the base is looking fantastic. Keep us drooling! Â P.S. For improving cash for the development two proposals: 1) Why not once you have some polished nice flying demos, do a pre-early access round. This is a round where you buy your right to a premium early access (early-access with some goodies) but you do not get yet an early version of the game to play with. 2) Have a kind of Patreon system with some privileges like game meetings with devs or Jason for Patreon only or stuff like that. Edited February 13 by IckyAtlas 4 Quote Link to comment Share on other sites More sharing options...
kissTheSky Posted February 13 Share Posted February 13 Speaking of cash flow, Iâm sure this to be an unpopular opinion, but wouldnât be opposed to a subscription model a la iRacing. 3 Quote Link to comment Share on other sites More sharing options...
Spyboy Posted February 13 Share Posted February 13 'Take it to the bank' Arigato 2 Quote Link to comment Share on other sites More sharing options...
Trooper117 Posted February 13 Share Posted February 13 37 minutes ago, kissTheSky said: Iâm sure this to be an unpopular opinion You are 100% right  â ď¸ 16 Quote Link to comment Share on other sites More sharing options...
parkerc341 Posted February 13 Share Posted February 13 4 hours ago, kissTheSky said: Speaking of cash flow, Iâm sure this to be an unpopular opinion, but wouldnât be opposed to a subscription model a la iRacing. id rather pay an outrageous price to own it forever then a subscription model. 5 Quote Link to comment Share on other sites More sharing options...
Gambit21 Posted February 13 Share Posted February 13 5 hours ago, kissTheSky said: Speaking of cash flow, Iâm sure this to be an unpopular opinion, but wouldnât be opposed to a subscription model a la iRacing. UmmâŚno.   6 Quote Link to comment Share on other sites More sharing options...
BlitzPig_EL Posted February 13 Share Posted February 13 Make it subscription and I'm out. 4 Quote Link to comment Share on other sites More sharing options...
StoneChain Posted February 13 Share Posted February 13 1 hour ago, BlitzPig_EL said: Make it subscription and I'm out. I find it funny that people are so quick to dismiss subscription models. I will admit that my first reaction is the traditional, "I'd like to pay up front to own it", but especially in these days of digital downloads, it's not like you're buying physical media, nice thick user manuals and a cardboard box to keep it in. People balk at the idea of paying a subscription fee of $5/month, but how many (of us) shell out $60-70/year on the next iteration of our chosen franchise sports/flight/strategy game? As long as the subscription model entitles the subscriber to enjoy the very latest build of whatever version of the product is available at that time, then actually, paying $10/month might be attractive. It provides a smoother cash-flow for developers and incentives for everyone to remain engaged with the product. To be clear, I'm not advocating for or against a subscription model for Combat Pilot; there's a lot of water to flow under the Big E's hull before anyone starts thinking about how to sell it, I'm sure! And let's not forget that subscription models require different infrastructure to maintain than a more traditional model of direct sales (or sales through community hubs like Steam). I just find it an interesting subject and a (good) challenge to my traditional mindset! 2 Quote Link to comment Share on other sites More sharing options...
BlitzPig_EL Posted February 13 Share Posted February 13 I have played subscription games (Eve Online), and a couple "free to play, pay to win" types, and nope, never again. 4 Quote Link to comment Share on other sites More sharing options...
Rjel Posted February 13 Share Posted February 13 Just as with the previous sim we all know well, I was all in with each early access opportunity. Never missed once. At least until the big changes over the last year or so. But that was then and this is now. Depending on what comes in the future over there I might still jump on board. But here, Iâd much prefer the chance to invest again in this new venture given the chance as opposed to a subscription. Considering all weâve seen so far, along with the leadership weâve long known, Iâd be confident plunking down cash for an early access to Combat Pilot. It was what made the other sim so special to my mind. Â 3 Quote Link to comment Share on other sites More sharing options...
Gambit21 Posted February 13 Share Posted February 13 2 hours ago, StoneChain said: I find it funny that people are so quick to dismiss subscription models. I will admit that my first reaction is the traditional, "I'd like to pay up front to own it", but especially in these days of digital downloads, it's not like you're buying physical media, nice thick user manuals and a cardboard box to keep it in. People balk at the idea of paying a subscription fee of $5/month, but how many (of us) shell out $60-70/year on the next iteration of our chosen franchise sports/flight/strategy game? As long as the subscription model entitles the subscriber to enjoy the very latest build of whatever version of the product is available at that time, then actually, paying $10/month might be attractive. It provides a smoother cash-flow for developers and incentives for everyone to remain engaged with the product. To be clear, I'm not advocating for or against a subscription model for Combat Pilot; there's a lot of water to flow under the Big E's hull before anyone starts thinking about how to sell it, I'm sure! And let's not forget that subscription models require different infrastructure to maintain than a more traditional model of direct sales (or sales through community hubs like Steam). I just find it an interesting subject and a (good) challenge to my traditional mindset! I have enough monthly bills/subscriptions, thanks. Digital download is neither here nor there frankly - itâs been like that for a long time now. A few dollars here, a few thereâŚone can go broke. Add $10 month up for a few years, thatâs quite a sum. What amount of content should I expect over 2 years for that much money? Enough of us already hate Adobe. That said I donât see a problem with an option to subscribeâŚwhatever that looks like. Maybe simply as an âabove and beyondâ financial support option with no expectation of extra content. Maybe some swag every year, like a T-shirt. đ Otherwise I canât imagine what would have to offered to make it worth the cost for most users. 2 Quote Link to comment Share on other sites More sharing options...
kissTheSky Posted February 13 Share Posted February 13 (edited) I knew it đ¤Ł. Pretty much what @StoneChain said. Consider this, if the developerâs work is not up to scratch, or they mess something up with a game update, what kind of a motivation are they going to have in fixing what they broke with subscription model vs one time fee - subscription where they can stand to lose a lot, compared to - when theyâve already gotten your money and donât care about appealing to you until they gave something more to sell you? Like I said, I wouldnât be opposed to it. Edited February 13 by kissTheSky 1 Quote Link to comment Share on other sites More sharing options...
Gambit21 Posted February 13 Share Posted February 13 Jason is creative, and has room to provide options if he so wishes. I know that heâs not going to hit us with a forced subscription though - so Iâm not even a little bit concerned. đ Iâm far more interested in watching the product come together. đ  2 Quote Link to comment Share on other sites More sharing options...
Executive Producer Skystreak Productions Jason_Williams Posted February 14 Author Executive Producer Skystreak Productions Share Posted February 14 Weâre not doing a subscription only model. If you just want to send us money, we can give you the opportunity. My bank account accepts large wires. Anything we possibly do would be voluntary. Jason 3 2 6 Quote Link to comment Share on other sites More sharing options...
wheelsup_cavu Posted February 14 Share Posted February 14 Completely Off Topic but your post count instantly took me back to the 1970's @Jason_Williams. Here's where spoiler tags would be nice... Anywho, Karen Valentine and the TV sitcom Room 222 . Room 222 @ IMDb: https://www.imdb.com/title/tt0063948/ Â Wheels 2 Quote Download Missions, Skins, & Essential files for IL-2 1946 and several other game series from Mission4Today. Link to comment Share on other sites More sharing options...
IckyAtlas Posted February 18 Share Posted February 18 Will we have people on board ships and carriers? Not only behind the guns but also on the carrier decks and inside hangars? 2 Quote Link to comment Share on other sites More sharing options...
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