wheelsup_cavu Posted December 16, 2023 Share Posted December 16, 2023 On 12/15/2023 at 7:33 AM, kestrel79 said: Wow they are really getting ahead of themselves here. Announcing the next 2 projects. I like where they are going with both updates but hope they can deliver. See you guys in 2028 🙂 More like 2038... Wheels 1 4 Quote Download Missions, Skins, & Essential files for IL-2 1946 and several other game series from Mission4Today. Link to comment Share on other sites More sharing options...
Mysticpuma Posted December 17, 2023 Author Share Posted December 17, 2023 Sadly it feels like it just gets further a d further away with no progress being shown. Yes there is a beta forum, but the beta software is updated infrequently, barely anyone gives feedback and news is slow to arrive. Still no idea how far forward development is 😞 1 1 Quote Link to comment Share on other sites More sharing options...
Trooper117 Posted December 17, 2023 Share Posted December 17, 2023 I don't care how long it takes... my life doesn't revolve around CloD, I have real life and plenty of other interests. If or when this stuff turns up, if it's any good I will probably buy it. Until then I won't spend every day fussing about whether or not I've heard any news or not... 5 Quote Link to comment Share on other sites More sharing options...
Mysticpuma Posted December 31, 2023 Author Share Posted December 31, 2023 (edited) From Buzzsaw: "Hello All Best wishes to everyone on the Holiday Season and for the New Year. ---- As previously mentioned, we have a new aircraft announcement. This aircraft will be the centrepiece of the TF 6.5 DLC. The aircraft, of course, is the Lancaster B.1 The TF 6.5 DLC will focus on an environment not often simulated in gaming... the dark skies over WWII Europe as Night Bombers seek their targets and Night Fighters try to intercept them. The bomber player will experience the often tense and lonely experience of navigating over enemy territory to his target, and the Fighter player will have the challenging and often frustrating task of finding his opponent before he drops his deadly cargo. The DLC will use the BLITZ and DIEPPE maps. It will cover the period 1940-42. Besides the Lancaster, there will be additional aircraft variants and types, including twin-engined night fighter types fully equipped with airborne radar systems as well as bombers with all the navigational equipment used at the time. Both the British and German sides will have options to fly Bombers or Fighters. The Lancaster 3D model is currently underway, with both the external model and cockpit well advanced. (we'll show cockpit images in a later update) We are aiming for a 2025 release for this DLC... approximately one year after TF 6.0. It will probably sell for less than the standard DLC." Edited December 31, 2023 by Mysticpuma 4 Quote Link to comment Share on other sites More sharing options...
Feathered_IV Posted December 31, 2023 Share Posted December 31, 2023 Been waiting three years for your clouds... 1 3 Quote Link to comment Share on other sites More sharing options...
Boom Posted January 1 Share Posted January 1 Hmm. Fascinating, and exciting news, on several level's. First is that there will be a night bomber development, which is fantastic! Second that it'll be the Avro Lancaster, that most iconic of Bomber Command bombers. Third is that there will be concurrent development of a night fighter and with radar. Fourth, and most interesting for me, is that the period will cover 1940 to 1942. Given that the first operational mission for the Lancaster (by 44 Squadron) was on 2 March, 1942, it means there are almost two (2) years to fill with other bombers. So roll on the Mandley page Hampden and the Vickers Wellington. Most importantly for me here's hoping to fly perhaps the Armstrong Withworth Whitley, the 'heavy hitter' of Bomber Command until replaced by the four-engined heavies in 1942 onwards. 3 Quote Link to comment Share on other sites More sharing options...
Feldgrün Posted January 1 Share Posted January 1 Whole lot of announcement of future projects lately, with quite a bit of things I'd be excited about. The sim's popularity hasn't suffered because of the lack of aircraft, or lack of visual updates (or VR). Fixes to the sim would be what I'd recommend first. AI (realistic defensive flight instead of pinwheel loops) & UI (more user-friendly way to play the game). However, fixes don't sell... 2 Quote Link to comment Share on other sites More sharing options...
kestrel79 Posted January 2 Share Posted January 2 Lots of announcements...but will the stuff actually come out? Still I like flying the big bombers so this looks fun to me. I'm interested. See you in 2029! 2 2 Quote Link to comment Share on other sites More sharing options...
MustangMike Posted January 4 Share Posted January 4 Saw a Reddit post the other day about CloD and mapping out joysticks, reminded me just how much of a nightmare it was in that game! Had plenty of trouble myself that I'd blocked out of my mind. Also the games tendency to delete all your mappings if you happened to plug your sticks back in, in the wrong order!! So yeah, agreed fully agreed with Feldgrun, the game desperately needs fixes along with content (Which is still likely years and years away from release) Honestly starts to feel like a wasted effort, regardless of how much "potential" this engine might have had. Can't help but compare to the folks over at Falcon BMS and they work they've managed to do with an even older game, and for free! 1 Quote Working signatures? What a novel concept! Link to comment Share on other sites More sharing options...
Enceladus Posted January 4 Share Posted January 4 20 minutes ago, MustangMike said: Honestly starts to feel like a wasted effort, regardless of how much "potential" this engine might have had. Call it a wasted effort all you want man but it’s either this or nothing for a proper depiction of the Channel Front 1941-42, Night bombing 1940-42, El Alamein and the Siege of Malta. When was any of this properly covered in a flight sim? Never. Combat Pilot probably won’t be fully released until probably 2026, the next IL-2 GBs installment (likely Korea) probably won’t be out until 2026 too. For GBs, their next installment after that probably won’t be out until 2028. By 2026 we’ll have TF 6.0 and 6.5, possibly TF 7.0. P.S. I recently joined TFS to help where I can to speed things up and it goes to show that if you want something done quicker it’s probably best to get involved. 3 Quote Author of Liars in the Cockpit? The near crash of TWA flight 841 and The Deepest Pit of Hell: the forgotten tragedy of TWA flight 800 (1964) Link to comment Share on other sites More sharing options...
Feldgrün Posted January 4 Share Posted January 4 1 hour ago, Enceladus said: By 2026 we’ll have TF 6.0 and 6.5, possibly TF 7.0. P.S. I recently joined TFS to help where I can to speed things up... TFS hasn't been known for meeting deadlines, so I'm hesitantly optimistic about seeing 6.0 this year. I'm glad that you're helping. Please put a word in to fix underlying issues with AI FM, as I'd love to see that sim succeed. 2 Quote Link to comment Share on other sites More sharing options...
kestrel79 Posted January 4 Share Posted January 4 14 hours ago, MustangMike said: Saw a Reddit post the other day about CloD and mapping out joysticks, reminded me just how much of a nightmare it was in that game! Had plenty of trouble myself that I'd blocked out of my mind. Also the games tendency to delete all your mappings if you happened to plug your sticks back in, in the wrong order!! So yeah, agreed fully agreed with Feldgrun, the game desperately needs fixes along with content (Which is still likely years and years away from release) Honestly starts to feel like a wasted effort, regardless of how much "potential" this engine might have had. Can't help but compare to the folks over at Falcon BMS and they work they've managed to do with an even older game, and for free! This is a good point. They can say they are adding all these maps and bombers, but are they doing anything to fix the worst UI I have ever seen in a flight sim? Or how about the really clunky button mapping menu? It's still the same from the original CloD release which was a mess at the time. Who remembers the epilepsy filter? Lol. 2 Quote Link to comment Share on other sites More sharing options...
wheelsup_cavu Posted January 4 Share Posted January 4 32 minutes ago, kestrel79 said: Who remembers the epilepsy filter? Raises hand. Wheels 1 2 Quote Download Missions, Skins, & Essential files for IL-2 1946 and several other game series from Mission4Today. Link to comment Share on other sites More sharing options...
Trooper117 Posted January 4 Share Posted January 4 Yes of course... 2 Quote Link to comment Share on other sites More sharing options...
Mysticpuma Posted February 4 Author Share Posted February 4 Latest VR Beta (still in testing). They have added a new 'Insane' setting for building amounts, which eradicates the pop up of buildings (dark/flat/brown/grey areas) that used to be drawn into view and looked awful. Now (with recoding which gives about 3x more fps over built-up areas) the detail on the ground....actually feels like flying over a city 🙂 6 Quote Link to comment Share on other sites More sharing options...
Mysticpuma Posted February 17 Author Share Posted February 17 Latest screenshots of the WiP for the FW-190 6 Quote Link to comment Share on other sites More sharing options...
kissTheSky Posted February 18 Share Posted February 18 I don’t get to visit their own/native forum and don’t know what the latest is, but are there any news on when/if VR may come in? 1 Quote Link to comment Share on other sites More sharing options...
Feldgrün Posted February 18 Share Posted February 18 (edited) 43 minutes ago, kissTheSky said: I don’t get to visit their own/native forum and don’t know what the latest is, but are there any news on when/if VR may come in? VR has been in beta for years. Lots of [missed] promises on delivery, but many are still waiting. Last I heard the projected completion was "last six months of 2024." In my opinion, improvements to the existing product may make customers happier but don't sell games. New planes sell flight sim games. However, very few play the game if it's full of problems. Edited February 18 by Feldgrün 1 Quote Link to comment Share on other sites More sharing options...
kissTheSky Posted February 18 Share Posted February 18 Thanks @Feldgrün. I know about the beta testing from day 1 and did not choose to participate since my game/sim time is already limited as is to justify a true beta program participation. About the game, if I’m honest, I’ve never shook a stick in this game even though I treated VR as a kickstarter campaign and purchased Tobruk to support the team, so I don’t even know if there are many other issues with the game play or not. At this point though, I’m ready to start it as a failed kickstarter campaign. It feels the team’s “we can’t get a response from PiMax, that’s why VR is delayed” reasoning seems a bit disingenuous after almost two years. 2 Quote Link to comment Share on other sites More sharing options...
Mysticpuma Posted February 19 Author Share Posted February 19 21 hours ago, kissTheSky said: Thanks @Feldgrün. I know about the beta testing from day 1 and did not choose to participate since my game/sim time is already limited as is to justify a true beta program participation. About the game, if I’m honest, I’ve never shook a stick in this game even though I treated VR as a kickstarter campaign and purchased Tobruk to support the team, so I don’t even know if there are many other issues with the game play or not. At this point though, I’m ready to start it as a failed kickstarter campaign. It feels the team’s “we can’t get a response from PiMax, that’s why VR is delayed” reasoning seems a bit disingenuous after almost two years. The timeline (at present) for VR release is "at the very latest", December 2024. https://forum.il2sturmovik.com/topic/85701-fortresses-and-focke-wulfs-dieppe-announcement/ The video isn't very good, so don't make too much of it. The Q&A thread regarding the announcement and covering most questions about VR, Visual Update, Speedtree and release dates is here: https://forum.il2sturmovik.com/topic/85702-discussion-of-fortresses-and-focke-wulfs-announcement/ 4 Quote Link to comment Share on other sites More sharing options...
Enceladus Posted February 19 Share Posted February 19 B17 WIP images 3 Quote Author of Liars in the Cockpit? The near crash of TWA flight 841 and The Deepest Pit of Hell: the forgotten tragedy of TWA flight 800 (1964) Link to comment Share on other sites More sharing options...
Boom Posted February 19 Share Posted February 19 I really don't care how long it takes. Progress is being made, irrespective of the pace. For that I am grateful. 4 Quote Link to comment Share on other sites More sharing options...
Mysticpuma Posted May 7 Author Share Posted May 7 From Buzzsaw : "We are making good progress with the Speedtree integration. Speedtree 8.42 is up and functioning within our in-house Alpha. However, the shaders, i.e. the overall colour and look of the vegetation needs to be set correctly. We don't want to release a version of Speedtree to the Beta whereby the trees look like day-glo psychedelic dreams... 😉 We are currently working on this aspect. Once that is complete, we will add Speedtree to the VR Beta. The work in bug-squashing in VR is progressing as well. We have recently brought a new programmer into TF, and he is working with our lead VR programmer on identifying and eliminating the source of the crashes which have been a problem in VR. Overall VR is working very well, our testers report it is looking better than either DCS or GB, but inevitably a crash occurs... typically within about 20 minutes of the player starting a mission. Obviously we can't release VR with this problem, so our focus is on finding and eliminating the bugs causing these crashes. Once we have Speedtree into the VR Beta and once we have eliminated the crash bugs, we will open the VR Beta to all users for a final round of tests. No timeline at this point." 3 Quote Link to comment Share on other sites More sharing options...
Feathered_IV Posted May 8 Share Posted May 8 At this point, the name ‘Speedtree’ is beginning to sound a little ironic. 4 Quote Link to comment Share on other sites More sharing options...
MustangMike Posted May 9 Share Posted May 9 On 5/7/2024 at 7:45 PM, Mysticpuma said: Once we have Speedtree into the VR Beta and once we have eliminated the crash bugs, we will open the VR Beta to all users for a final round of tests. No timeline at this point." I am cautiously optimistic.. although the "no timeline" part doesn't fill me with hope. My gaming time lately has been mostly devoted to Falcon BMS, so I'm not in a huge rush at this point. 1 Quote Working signatures? What a novel concept! Link to comment Share on other sites More sharing options...
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