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Dpalma

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15 hours ago, Dpalma said:

My biggest thing I look for in a flight sim or dog fight sim is the damage model. I personally think the more more realistic the damage the more immersed you get. 

It's very important. It takes away from the realism (and coolness) if it's the same kind of damage, no matter where you get hit.

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I think damage model is very important, and I think IL2 Cliffs of Dover/Desert Wings probably does it best of all of the flight sims I've played.

Even more is the AI flight model. If AI is not acting realistically, it detracts from the entire experience. That's something IL2 Cliffs of Dover/Desert Wings doesn't do well at as AI planes fly defensively like a spinning roller coaster or pinwheel. It's just unrealistic.

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