Simfan1998 Posted May 30 Share Posted May 30 to make it simple: no more flat-horizontal airfields like in most sims but airfields going with the terrain flow. ps: in the pacific, beach airfields were mostly flat, but when this sim will move to other areas, such airfields will be encountered, so it has to be set within the game-engine from the beginning, especially the AI need to be able to handle take-off's and landings on such airfields. 3 Quote Link to comment Share on other sites More sharing options...
Boo Posted May 31 Share Posted May 31 @Simfan1998 please can you provide examples. Im genunley curious as I figures all Pacific airfeilds would have been quite heavily graded and worked, at least around runways and dispersals. 2 Quote Link to comment Share on other sites More sharing options...
Skelthos Posted May 31 Share Posted May 31 3 hours ago, Boo said: please can you provide examples. If you do some searching based around how flat runways are you will find that not even our modern airports have perfectly flat runways. First runways are generally higher in the middle and slop down towards the edges to allow rainwater, melting snow, etc. to drain quickly and prevent pooling. Second, the amount of time it would take to get perfectly flat end to end would be extremely time-consuming, it is something we do not even accomplish today at major airports Very common for runways to look like this. 3 Quote Link to comment Share on other sites More sharing options...
Boo Posted May 31 Share Posted May 31 5 minutes ago, Skelthos said: If you do some searching based around how flat runways are you will find that not even our modern airports have perfectly flat runways. First runways are generally higher in the middle and slop down towards the edges to allow rainwater, melting snow, etc. to drain quickly and prevent pooling. Second, the amount of time it would take to get perfectly flat end to end would be extremely time-consuming, it is something we do not even accomplish today at major airports Very common for runways to look like this. Oh if thats what we are taling about Im in full agreement. I was inmagiing some MSFS bush strip! That said I think id still be sick before takeoff on that one. Worse than the A15. I would think that it could be something of a task for the devs to reproduce airfields to a high a degree of historic accuracy. I guess data on the topology and geology would help to imform this. Just as I know zilch about hame engines I also know nada about construction and had a childish notion in my head that compacted coral would be an easy-ish material to work with. Ive since read it wasnt as simple as that! I assume many airfields still remain as abandoned areas and those gradients would still be there but also imagine a lot ore also out of bounds or completely overgrown. As an aside, the contruction units would have been a noticable feature of the airfields so thier equipment is a kinda "must" have for realism. Come-on Jason, get to it! 🙂 3 Quote Link to comment Share on other sites More sharing options...
Skelthos Posted May 31 Share Posted May 31 7 minutes ago, Boo said: As an aside, the contruction units would have been a noticable feature of the airfields so thier equipment is a kinda "must" have for realism. Come-on Jason, get to it! 🙂 Some construction equipment for sure, but you might be surprised how much raw manual labor was used. Here is a photo from the construction of the Tacloban airstrip in the Philippines during WW II 12 minutes ago, Boo said: I assume many airfields still remain as abandoned areas and those gradients would still be there but also imagine a lot ore also out of bounds or completely overgrown. Many still exist, in fact, it was announced in December 2023 that the USAF plans on reclaiming and reopening the Tinian field that the B-29s were launched from. 3 Quote Link to comment Share on other sites More sharing options...
wheelsup_cavu Posted May 31 Share Posted May 31 21 minutes ago, Skelthos said: Many still exist, in fact, it was announced in December 2023 that the USAF plans on reclaiming and reopening the Tinian field that the B-29s were launched from. They only budgeted $78 million for the project which seems quite low to me considering how much of it, the runways and infrastructure, has been reclaimed by the Jungle since North Field was first abandoned in 1947. https://en.wikipedia.org/wiki/North_Field_(Tinian)#Reuse Wheels 2 Quote Download Missions, Skins, & Essential files for IL-2 1946 and several other game series from Mission4Today. Link to comment Share on other sites More sharing options...
Skelthos Posted May 31 Share Posted May 31 4 minutes ago, wheelsup_cavu said: They only budgeted $78 million for the project which seems quite low to me considering how much of it, the runways and infrastructure, has been reclaimed by the Jungle since North Field was first abandoned in 1947. It depends on how much they intend to restore. At least one of the runways is still usable, they were landing C-130J's there during the COPE exercises in 2020. 1 Quote Link to comment Share on other sites More sharing options...
Boo Posted May 31 Share Posted May 31 https://web.mst.edu/~rogersda/american&military_history/Rogers-SeabeeOps-WW2-Aug2011.pdf This wasnt what I was looking for but its interesting. What I was looking for was a heavy tome on airfield construction in the Pacific that I stumnles on this morning but hey ho. 9 minutes ago, wheelsup_cavu said: They only budgeted $78 million for the project which seems quite low to me considering how much of it, the runways and infrastructure, has been reclaimed by the Jungle since North Field was first abandoned in 1947. https://en.wikipedia.org/wiki/North_Field_(Tinian)#Reuse Wheels I know a bunch of lads in Newark who always seem to have some left over tarmac going for song.....I'll give em a call.....once i find out what name they are trading under today and their pay as you go mobile number ..... cash only mind. Satisfaction (initially) guaranteed. 4 Quote Link to comment Share on other sites More sharing options...
Major Lee Posted May 31 Share Posted May 31 European Air War had some downhill runways in southern England, down on the channel coast. Also had some odd placements of large hangars near runways... 😳 1 Quote Link to comment Share on other sites More sharing options...
Boo Posted June 3 Share Posted June 3 On 5/31/2024 at 8:24 PM, Major Lee said: European Air War had some downhill runways in southern England, down on the channel coast. Also had some odd placements of large hangars near runways... 😳 DCS has some downhill lakes in the Marianas 🙂 1 3 Quote Link to comment Share on other sites More sharing options...
Calos_01 Posted June 3 Share Posted June 3 8 hours ago, Boo said: DCS has some downhill lakes in the Marianas 🙂 Maybe their moon simulation is a little off. 5 Quote Link to comment Share on other sites More sharing options...
343KKT_Kintaro Posted June 3 Share Posted June 3 I do appreciate the joke, Calos, but these people above are simply asking a developer he pushes the envelope a little further. This is how combat flight sims get improved year after year. I guess Jason and Carlos will tell if whether or not uneven airfields are possible in the "Combat Pilot" sim. 4 Quote Link to comment Share on other sites More sharing options...
Mysticpuma Posted June 3 Share Posted June 3 I think this could link in well with this thread: 6 Quote Link to comment Share on other sites More sharing options...
Calos_01 Posted June 4 Share Posted June 4 9 hours ago, Mysticpuma said: I think this could link in well with this thread: You are right, these two threads could be well merged. 3 Quote Link to comment Share on other sites More sharing options...
Calos_01 Posted June 4 Share Posted June 4 13 hours ago, 343KKT_Kintaro said: I do appreciate the joke, Calos, but these people above are simply asking a developer he pushes the envelope a little further. This is how combat flight sims get improved year after year. I guess Jason and Carlos will tell if whether or not uneven airfields are possible in the "Combat Pilot" sim. I hope the joke doesn't stop us from learning about the possibility of unevenness 😎. 4 Quote Link to comment Share on other sites More sharing options...
CPT Crunch Posted June 4 Share Posted June 4 Take a good look at Henderson Field, it's a prime example of a none level airfield, having an upper level and a lower level depending on which side of the runway your on. Caused a bit of difficulty under wet and muddy conditions in movements of aircraft. You can easily see the slopes in photo's when you know to look. 3 Quote Link to comment Share on other sites More sharing options...
Sea Serpent Posted June 4 Share Posted June 4 I’ve seen non-level airfields in several current flight sims. I don’t think IL-2 does that, although it’s been several years since I played that, and I could be wrong. It’s 2024, so I imagine that this kind of terrain modeling would be considered a modern standard. 2 Quote Link to comment Share on other sites More sharing options...
ZachariasX Posted June 4 Share Posted June 4 „2D“ airfields were the bane of FSX. Some moron thought it was a great idea to obviously make things easy for him. His IQ must have been below room temperature, as there are virtually no places on earth with a size of a mile by a mile that have identical elevations on each corner. Unless we are talking about the sea or a lake of some sort. Anyone remember the AFM tool? („Aerodrome Flattening Mesh“) Wasted lifetime. 2 Quote Link to comment Share on other sites More sharing options...
Major Lee Posted June 4 Share Posted June 4 Ah, yes, the flatten airfield button in the old terrain editor in Strike Fighters. Also good for making lakes that didn't run uphill. One could always "paint" a more realisticly shaped flattened area, as elevation was based on a shade of green. The AI aircraft had a more difficult time with landing on a slope and flat just worked better. I'll be interested to see how CP handles pitching carrier decks and AI aircraft... 2 Quote Link to comment Share on other sites More sharing options...
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