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OriginalCustard

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OriginalCustard last won the day on September 8 2023

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  1. Hot damn, I am so looking forward to this project and it was a great presentation and news update. We are getting that little bit close to when we can hop into our Zero's and take off from Akagi (I know I'll have to have many attempts to put it down on the deck again) Oh yes, and we mustn't forget the other aircraft and carrier too!
  2. Having enjoyed flight sims for more years then I can remember, I have taken an extended break and haven't flown anything for 6 months. I spent probably 25 years plus flying offline in one sim or the other and I only dipped my toe in the online world with GB. My love affair with that title is well and truly over so I won't be going anywhere near that in the foreseeable future. I'm not really a modern jet or commercial aircraft fan and I have been in and out of DCS over the years but it never really held me to the extent to keep going back. Having said that the Phantom will undoubtedly tempt me to go back for another look, as if I have a favourite jet it has to be the Phantom or the Buccaneer. WWII flight sims have always been the mainstay for me and I know we probably have a long wait but I'm really holding out a lot of hope that CP will be the one to ignite that passion for flying regularly again.
  3. They will have to do something truly exceptional to generate any personal interest in what they eventually produce and there need to be some serious changes to their forum and their PR. Having said that I don't care what they will do as long as Jason and Co can give us the a classic and innovative PTO flight experience. I'll certainly be keeping everything crossed
  4. Wishing everyone a very Merry Christmas 🎄🎁 and a hopeful and joyous New Year.
  5. 1. Burma 2. Burma 3. Burma 4. Burma 5. Burma
  6. Along with the flight model the damage model for me will be of the most interest. I certainly hope that it won't be the case as in other sims where the DM is woeful one shot wonders. Bombers in particular and certainly "heavies" could take some serious punishment.
  7. I can so imagine that 😃 and I really hope something like that can be implemented in CP 🤞
  8. I know it's very early days in the development cycle and this may have already been discussed here but currently I'm popping in and out of the forum and may have missed any relevant information on this. I wonder if the team have considered some kind of hyper lobby setup for CP with the ability to create online missions relatively easily? I know that most virtual pilots will be single players but online, (for me anyway)is the only way to fly. Edit - I also wonder if we will have practical and achievable AI elements online to create larger bomber formations and give us bomber guys a fighting chance 😃
  9. Thanks very much for a very informative DD. Hot damn, I am so looking forward to this amazing project 🫡
  10. Absolutely Leifr, I really haven't been this excited for a project in a very long time and due to the fact I'm an old git it takes a lot to excite me
  11. It's really sad to say the "the other" sim IMO is a shadow of it's former self in so many ways and I haven't been on the forum or flown at all for several months now and what is even sadder is I'm not missing it. Having said that, I genuinely hope that Combat Pilot will excel and surpass what "the other sim" was doing back in the day. I've said it before but I'm really excited to see where combat pilot goes, particularly in terms of it's flight model and the damage model and the PTO is such an amazing setting to fly some iconic aircraft in. I wish Jason and team every success.
  12. War Thunder is more or less an instant gratification game, something you can drop in or drop out of with little investment in time etc. DCS/MSFS takes a little more dedication and investment and it seems as though a hell of a lot of gamer these days want that instant dopamine hit. IL2, was in my opinion a very good middle ground with some simplification in many areas but with time investment require. Unfortunately, (IMO) IL2 in the last year or so made some absolutely terrible decisions particularly with AI, the laughable damage model that they currently have and the "updated" ammunition penetration values. I don't really care if Combat Pilot has a "workable" cockpit environment. What I do care about is the AI, damage model and flight model are the most realistic we can possible get given current software/hardware limitations.
  13. I'd love to see one of these in a sim and flyable. Any heavies would be good if I'm being honest
  14. I really hope that we have a comprehensive damage model system modelled in Combat pilot.
  15. I love the Wildcat but those torpedoes are sending me all giddy!
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