Executive Producer Skystreak Productions Jason_Williams Posted February 20 Author Executive Producer Skystreak Productions Share Posted February 20 On 2/18/2024 at 11:57 AM, IckyAtlas said: Will we have people on board ships and carriers? Not only behind the guns but also on the carrier decks and inside hangars? That’s the eventual goal Icky. I’m sure you know that. What we do I initially won’t have such features because we are focused on the foundation. Jason 12 2 Quote Link to comment Share on other sites More sharing options...
Mac_Messer Posted February 20 Share Posted February 20 That`s fine with me. The apprach to game development proved to be quite successful. If the core works then everything is doable in the future. 4 Quote 109 bias?Never heard of it... Link to comment Share on other sites More sharing options...
AeroAce Posted March 9 Share Posted March 9 Already specing out a new setup for this. I'm going to go all out! Love it can't wait! 4 Quote Link to comment Share on other sites More sharing options...
Ribbon Posted April 1 Share Posted April 1 (edited) On 2/13/2024 at 4:05 PM, parkerc341 said: id rather pay an outrageous price to own it forever then a subscription model. This...and i'd rather donate money with nothing in return and later buy it at a full price. To generate funds i would rather suggest side project as light version of original one with more simplified FM, DM, details and other game mechanics (on level with old il2 Pacific fighters or WT). So if original fully fleshed sim is Combat pilot than this light side project can be called differently and as a separate game(for example "Pacific pilot") using same game platform but as i said with watered down fidelity. It may attract wider playerbase setting nice grounds for main project, and commumity that can over time progress into hardcore simmers giving rest of us general taste of PTO and what CB will become. Edited April 1 by Ribbon 4 Quote Link to comment Share on other sites More sharing options...
Aapje Posted April 1 Share Posted April 1 I think that you underestimate how much work it is to produce two games. And if Combat Thunder becomes successful, it may be the end of Combat Pilot. 1 2 Quote Link to comment Share on other sites More sharing options...
Ribbon Posted April 1 Share Posted April 1 (edited) 1 hour ago, Aapje said: I think that you underestimate how much work it is to produce two games. And if Combat Thunder becomes successful, it may be the end of Combat Pilot. Not separate game in development, just by name.....to use everything from CB development and reuse it as a different game but with less fidelity. One game through development and two games out of the box....if possible! Light version as rougher with less fidelity could be out earlier and its sales used to fund CB. If it become success i doubt it would end CB, it can only help widen its playerbase. Just a suggestion, me as a customer would buy both🤷♂️ Edited April 1 by Ribbon 4 Quote Link to comment Share on other sites More sharing options...
R7-S276 Posted April 1 Share Posted April 1 any news about a developers diary #7 ? 2 Quote Link to comment Share on other sites More sharing options...
Trooper117 Posted April 1 Share Posted April 1 Not at this moment no... 2 Quote Link to comment Share on other sites More sharing options...
Docjonel Posted August 13 Share Posted August 13 Looking fantastic even at this early stage! I remember my father bringing home Pong and being amazed. I've watched so many movies and documentaries about this time. I think when I put my VR headset on and sit in that cockpit on that crowded deck with so many props spinning up that I will be much closer to experiencing what it was like to be at the Battle of Midway than I ever thought would be possible in my lifetime. BTW, do you hope to have any animated ground crew at any point? 1 Quote Link to comment Share on other sites More sharing options...
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