IckyAtlas Posted June 4, 2023 Share Posted June 4, 2023 One way to speed the editing and creation process is to be able to run the Editor in a window and the Game in the other. The loading time of the IL2 sim is now is very long and so it becomes very boring and lengthy to do the testing. The modification-run cycle has become very slow. This was not really possible in IL2 (possible but with complications) and so I hope that it will be implemented in Combat Pilot from start as a standard feature. The editor could also be sold separately so that it will have to be supported and maintained (updated regularly). 2 Quote Link to comment Share on other sites More sharing options...
Jade_Monkey Posted June 4, 2023 Share Posted June 4, 2023 100% 1 Quote Link to comment Share on other sites More sharing options...
Gambit21 Posted June 5, 2023 Share Posted June 5, 2023 I can tell you that Jason is well aware what a pain it was in IL2 to not have the editor operate within the sim environment as it did in 46, and as it does in DCS...so you're not shedding light on anything here Icky. We can count on the team doing everything they can with regard to the editor, and we'll just have to see what shakes out. 2 Quote Link to comment Share on other sites More sharing options...
IckyAtlas Posted June 5, 2023 Author Share Posted June 5, 2023 3 hours ago, Gambit21 said: so you're not shedding light on anything here Icky. Most probably true, but it is a wishlist thread here so just for the record 🙂 1 Quote Link to comment Share on other sites More sharing options...
LAG_Wolf Posted April 22 Share Posted April 22 Il est primordiale qu'il soit intégré au simulateur. Quote Link to comment Share on other sites More sharing options...
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