Been playing flight sims since 1986-87 and I had completely forgotten about Confirmed Kill, heck I had worked on the Eidos QC Testing team (unpaid internship) for it and Joint Strike Fighter which released about a year after CK went live. The article in Computer Gaming World Magazine was huge for CK and being able to have access to the TEN servers in the building in San Francisco made for some really late nights and super low ping rates. Then I got to work on what ended up being the aborted online game Desert Fighters for Dynamix/Sierra for a little bit as an unpaid QC Testing intern for them also. Then my wife and I moved back to Alabama in mid 1998 and I remember Janes WW2 Fighters, MS Combat Sim, EAW, and tons of others; because paying an hourly fee for AW or WB was super expensive for me. When I landed my first real job and I was able to pay $15 a month for Ace's High....that was huge.