I really liked the strategic aspect it had which reminded me of Carriers at War (a great strategy game from SSG) on a smaller scale.
There were some important differences with competitor Aces of the Pacific.
I have a saved post, I didn't save it but my friend did because he liked it and sent it to me years later, of something I wrote about AOTP's second update in Sept 1992 on Prodigy (if anyone still remembers that service):
"Oh, I've the second patch and it's ok, the frame rate problem is here to stay!
I shoot down planes, I dodge the flak, I like to land at sea.
I wish the stupid wingmen would not run into me!
He shoots down planes, he dodges flak, he likes to land at sea.
He wishes the stupid wingmen could fly better than he!
Oh, he has the second patch and it's ok, the frame rate problem is here to stay!
The tail gunners are perfect shots, they always shoot at ME
But when they fly on my side, worse shots you'll never see!
Oh, he has the second patch and it's ok, the frame rate problem is here to stay!
My Nick is smoking from the nose, my Wildcat pulls 8 g's
Would the folks at Sierra/Dynamix fix the dumb flight model please?
Oh, he has the second patch and it's ok, the frame rate problem is here to stay!
The "aces" that are in this game are anything else but!
I'd have more trouble in the air against my neighbor's mutt.
Oh, he has the second patch and it's okaaaaaaay, his lousy wingman's blown him away!"