Jump to content

III.JG52_Otto_-I-

Members
  • Posts

    4
  • Joined

  • Last visited

Recent Profile Visitors

48 profile views

III.JG52_Otto_-I-'s Achievements

E-1

E-1 (1/30)

  • Tail Gunner - Well Followed
  • Battery Commander - Reacting Well
  • Armorer - First Post

Recent Badges

10

Reputation

  1. Today we have a very poor European theater in WWII air combat simulators. All existing products (By the way, Made in Russia) are unfinished, arcadized and almost empty of necessary main objects for a realistic simulation of an air warfare. WWII air combat were characterized by massive formations, with hundred of planes. Today in russian-produced simulators we have a dozen of planes flying together in best case, and we have even limited the numbers of pilots on-line in same server always below 100 pilots. Could be possible a good MMO (Massively Multiplayer On-line) WWII air combat simulator with 200 pilots and gunners on-line in same mission?? ... and with full European Theater?
  2. Well, I think that “combatpilotl” is better name for an Air combat simulator than “sturmovik” 🙃
  3. My wishlist - a well modelled Bf-109 We could start with this Emil 😉
  4. full clickable cockpits are a very interesting feature, because it do the keybinding easy and could be limited to most used keys/buttons in combat. Rest of the aircraft system could be used clicking with mouse or virtual gloves. other interesting feature would be an automatic engine start routine and checklist, as second choice for the player. By the way, we must remember, that in WW2, scramble aircrafts were usually started by the mechanics, and they also were keep engines warm, starting them time to time for a warm up.
×
×
  • Create New...