56RAF_phoenix Posted June 3, 2023 Share Posted June 3, 2023 What I'd really like to see, but don't know quite how it could be done, is some sort of halfway house between a Coop and Dogfight online server mode. Combat Box tries to sort of do this for il2GB and it's a noble effort. Maybe if there was something like this: 1. Squad chooses and plans mission on map, books aircraft types (possibility of cooperation with other units) 2. Queues in lobby for take off slots (could manage balance a bit here) 3. Air kills affect airbase/carrier aircraft availability 4. Ground kills affect front line (as this already does on CB, but more dynamic) Somehow, I'd enjoy more of a sense of continuity and effectiveness, not just air or ground kills. In order to facilitate community developments, a comprehensive API within the sim is needed. 56RAF_phoenix 1 Quote Link to comment Share on other sites More sharing options...
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