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So BoX is going to the Pacific as well? I wonder why they changed their minds?


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5 hours ago, BraveSirRobin said:

They wanted to go PTO a while ago.  It was announced as part of their plans when Jason was still there. Where did you get the idea that anything changed?

They wanted to go but always said they couldn't/wouldn't because the data wasn't available. Now they have confirmed they will be doing the PTO after Korea. Seems strange to have been so anti Pacific and now. Jason leaves and seta out his stall, oh look, suddenly they are going for it?

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8 hours ago, Mysticpuma said:

They wanted to go but always said they couldn't/wouldn't because the data wasn't available. Now they have confirmed they will be doing the PTO after Korea. Seems strange to have been so anti Pacific and now. Jason leaves and seta out his stall, oh look, suddenly they are going for it?

Jason may have said there wasn’t enough data, but that clearly was not the only problem.  And now Jason is no longer there.

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10 hours ago, Mysticpuma said:

They wanted to go but always said they couldn't/wouldn't because the data wasn't available. Now they have confirmed they will be doing the PTO after Korea. Seems strange to have been so anti Pacific and now. Jason leaves and seta out his stall, oh look, suddenly they are going for it?

No disrespect to Jason and 1C, I feel they were a bit pessimistic on how the community would respond with a 3v3 or 5v3 planeset and educated guesses on the contents of the Val's tail gunner and the FMs of the Val and Kate... in other words a Close Enough approach. But, the community eventually made it clear that we'd be okay with a lot of this. I even declared that on this thread of the GBs forum. However, in Brief Room #3, the devs declared that a lot of things of the Pacific such as aircraft carriers, classes of Battleships, heavy cruisers, etc. have to be started well in advance in order to meet the deadline. 

Anyway, all of that is in the past. Jason and his team are pressing forward with Combat Pilot and it's already looking really good, and I'll bet the 1CGS Pacific installment(s) will be just as good. I for one am actually glad that 1C went with Bodenplatte and Normandy after Kuban instead of the Pacific because that offered a interesting lineup of aircraft that people are well familiar with like the P-47D including the Razorback, P-51B/C and D, P-38, Me-262, Mosquito, Arado 234, Typhoon, Tempest, Spitfire Mk. XIV, Me-410, Fw-190D-9, B-25 and B-26.

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Smêlli Phärt
This post was recognized by Smêlli Phärt!

Mysticpuma was awarded the badge 'Wing Commander - Superstar'

@Enceladus completely agree.

I am happy with all the content I have in BoX, the main issue that let's it down for me is the visual/particle  effects.

I am hopeful of CP and Unreal to give us some amazing visuals (as well as FM and DM of course). Whatever happens,  it's most likely CP will hit the market first with a PTO and ultimately will stand the best chance of succeeding. 

I created a poll on FB asking players for their ages in regard to CloD, this eqs my message:

"I often wonder if the demise of the WW2 flight sim is down to age of the audience,  rather than the software and while I appreciate the software does make a difference, I thought I'd add the following poll.
I grew up in the 1960's, when comics featuring the war, films feature the war and TV series featuring the war, were all very prominent and rightfully so.
Actors, Directors, Producers, Sriptwriters, Editors, etc, etc, had all grown up in and around the war years, often older family members served and experienced it first hand.
With that in mind, it is easy to see why people in there 50's and upwards have an interest in WW2 based combat.
I just wondered what sort of age demographic is in this group and if it fits that age range of 50+

Cheers, Mysticpuma".

The results (vote wise):

Screenshot_20240921_192822_Facebook.thumb.jpg.2dd054801cc42361216cbb69ceecaa99.jpg

not one player in the upto 20yrs, and only one over 80.

Please note, I used the word 'demise' in terms of a downward trend.

 

Anyway,  looking forward to seeing what comes, cheers,  Mysticpuma. 

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5 hours ago, Mysticpuma said:

Jason has replied on Discord:

 

Clearly Im still not down with Discord as I cant this anywhere on the CB channel. 

 

BUT BUT BUT.....

 

Aside from each video becomming more and more bizarre what's the deal with the big Red Soviet Union folder in the Dev video?  

And really....the drops tanks again?  

 

Edited by Boo
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@Mysticpuma there's a lot of younger people that play war thunder. The first flight sim I played was that Red Baron game when I was a young teen, and it was more than I could figure out. I played console air combat games in my later teens and twenties, took some years off altogether from gaming and then in my mid thirties I played a spaceship game and started collecting joysticks. That was the trigger, and I started looking for other things to fly. I think sims are too serious for most people and it naturally attracts an older crowd. It takes equipment and persistence.

I don't have any children, but a few of my coworkers' children are fascinated by WW2. It will just take them 20 years to figure out they can fly the virtual planes. These sims are so under advertised you don't even know they exist if you aren't already part of the community.

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I like the phone they put on their table. You must understand, that in those regions of the world, carefully placed things do have meaning.

I hope @Boba Fett won't mind me telling a little story here, given the circumstances.

 

The phone on the table,

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or, how this apparatus cemented Stalins rise to power. On some desks, he would have even more luxurios looking ones.

stalin-phone.jpg.212c502f31ce596b3698853fa56b1707.jpg

What would you think was he doing on the phone? Giving orders all day? Bossing people around?

FQzb7OWXMAw9GuK.jpg.f9aadcfa8e68ece6a9562a8c539385e4.jpg

Stalin was another despot in the Kremlin who came in from the periphery of the realm. In a realm, you never never have a succesor to the throne that comes from the center of power, as an alternative power base is way to obvious to the current ruler and it is consequently disposed right away.

Francisco_de_Goya_Saturno_devorando_a_su_hijo_(1819-1823).thumb.jpg.9a257c50e7b754136b0f47a8cab0544a.jpg

You of course have to be very thorough with that, and it means that you might have to kill even own kind to be safe. That you dispose any kind "political opposition" right away goes without saying. Only in the shades of the periphery, there you can build a clandestine power base to become emperor in lieu of the emperor when the time is right. A Georgian in this example, basically a foreigner same as the Romanovs themselves were.

Stalin had four phones on his desk. Telephones matter and were central to Stalins rise of power. If you want to learn about the USSR, you migh want to read Bazhanov. I was Stalin's secretary.

FQzZUksWYAIPHlt.jpg.019372c2cbead909f13be34d11fb4dd3.jpg

He became Stalins secretary for the Politbureau affairs in 1923, a time when Stalin was still one of several Kremlin bosses, fighting for the position of "ruler of them all". The fact that Bazhanov could write a memoir is due to the fact that he wisened up early enough and fled to France via Iran and India before comrade Stalin reorganized his shop again.

In his book, he gave us some account on how comrade Stalin did conducted his business. In one example, Bazhanov would enter Stalins office to report and get instructions. After reporting Bazhanov asked for instructions. Stalin asked then what he would think should be done. But any such decisions were WAY above his paygrade, as he was entitled to precisely not deciding at all. Yet Stalin asked him anyway. Bazhanov could reply with a procedural decision of handing things from one department to the next and follow specified procedures. Stalin then would give him the go-ahead for just that.

What was surprising to Bazhanov, is that Stalin wouldn't even read the papers and documentation handed to him, they were generally left unopened. Stalin wouldn't even read newspapers. He wasn't interessted in any of this. So what did he do all day?

One day Bazhanov entered Stalins office to report. As he did so, he saw Stalin pick up his phone. Bazhanov paused to let Stalin make his call. But Stalin just put the phone to his ear and sat there. As time started to pass, he realized, Stalin was not talking, he was listening.

As mentioned, Stalin had four phones on his table: One for the central Comitee, one for the upper Kremlin (nomenclatura officers), one for the lower Kremlin (nomenclatura apartments) and one for the Vertushka (some 80 Soviet top bosses). The way these phones worked is that they were directly connected to those places via a dedicated "hardline" and an automat connecting them. But the one Stalin had put to his ear was not connected to any of his phones. It came from a cable unterneath his table.

Bazhanov then left the room. it was a bad situation, but not that bad. Eventually, he had to find out. Stalin knew he would, as others have found out. Eventually, Bazhanov got the story from one of Stalins longer serving secretaries Grigoriy Kanner (3).

FQzdzc9WQAAF3Ns.jpg.2b9a22c5e34a480689326a3f4c81c1c1.jpg

Kanner told him the story, as it was both too stupid to deny and some bragging was in order. At some point, Lenin got concerned about the operator girls being able to listen in on basically anything that was said on the internal telephones in the Kremlin. Understandably so, because that is suboptimal if you not only care for mainaining your position, but maintaining your physical existence.

An automated system was put in place. Lenin tasked Stalin with putting a system in place that would automatically connect Lenin to the nomenclatura. Kanner found a Czechoslovak communist engineer who set up these automated phone lines in the Kremlin. But Kanner, after Stalins orders, also put another phone line in, one that hooked up to all the phones in the Kremlin and that was connected to Stalins desk on the other end. The explanation was that in case of failure of the automated system, Stalin should still be able to use his phone and reach everyone with that. As soon as the system was installed, Kanner called Yagoda, head of the secret police.

FQzhZHsXwAoLQQa.jpg.0930ef3db8fbfa4522e2abcd30c6ee80.jpg

He told him that there was this Czech spy wo had to be exectuted, something that was dealt with in the usual dilligent manner.

FQzh_fiWUAgSKPn.jpg.8e8f27099e973352f53aabc8b0fd92c6.jpg

According to Bazhanov during the power struggle of the late 1920's, Stalin was mostly listening to the conversations of the other Communist top brass. They thought they were talking in private, but alas, they were not.

 

The story above is from the book mentioned as well as from one Kamil Galeev's threads. With this I wanted to illustrate not only the meaning of a phone on the table as a sybol of power, but put some emphasis on the way business is done in russia. I have done plenty of that before I divested for reasons. When they say "hire and fire", the fire means nine grams and it might well come in lieu of payment. If you believe in contracts in/with russia, you seriously need to grow up. Not that they wouldn't follow any if it was a sine qua non to maintain business. But nobody needs contracts when all is happy and dandy. Contracts are really needed when things go south. You might think you have a contract. What you get is diffrent. Nine grams. Tea. Window. Choose.

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When I look at the Q&A of Biff and the gimp again, which is essentially a single exercise in patronizing clients and making fun of DCS, how they took a combined p*ss on both AnP and Jason is remarkable even for russian standards. Given that AnP works on a project of vastly larger scale and scope is really something. But it shows how confident they are now with the Chinese walking them in the park. Given these are projects that are taking a long time, I wouldn't take take all that barking too serious. I'd rather bet on a smaller team with a planned future than that flok where you can't be sure who will be fertilzing sun flowers soon instead of programming before release.

It is embarassing when their FM sometimes doesn't even match basic aerodynamics, as Holtzauge proved and even sent them a basic spread sheet detailing how it works and they still behave like your average school yard bully. Of course they were as welcoming for that info as they were in the video posted above. Unless of course they know better than Prantl et. al. But you know, that is what happens when you have a model and then you tweak it to match you individual data points. You automatically make it rotten in other parts.

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  • Entropy.Aero

They changed their minds because they can. Jason can go full savage because he can (it would seem that 1cgs broke their latest no-aggression contract with him).

Competition is good. Let's see what 1CGS does in the pacific. I am genuinely thrilled.

 

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  • Entropy.Aero
On 9/21/2024 at 8:31 PM, Mysticpuma said:

@Enceladus completely agree.

I am happy with all the content I have in BoX, the main issue that let's it down for me is the visual/particle  effects.

I am hopeful of CP and Unreal to give us some amazing visuals (as well as FM and DM of course). Whatever happens,  it's most likely CP will hit the market first with a PTO and ultimately will stand the best chance of succeeding. 

I created a poll on FB asking players for their ages in regard to CloD, this eqs my message:

"I often wonder if the demise of the WW2 flight sim is down to age of the audience,  rather than the software and while I appreciate the software does make a difference, I thought I'd add the following poll.
I grew up in the 1960's, when comics featuring the war, films feature the war and TV series featuring the war, were all very prominent and rightfully so.
Actors, Directors, Producers, Sriptwriters, Editors, etc, etc, had all grown up in and around the war years, often older family members served and experienced it first hand.
With that in mind, it is easy to see why people in there 50's and upwards have an interest in WW2 based combat.
I just wondered what sort of age demographic is in this group and if it fits that age range of 50+

Cheers, Mysticpuma".

The results (vote wise):

Screenshot_20240921_192822_Facebook.thumb.jpg.2dd054801cc42361216cbb69ceecaa99.jpg

not one player in the upto 20yrs, and only one over 80.

Please note, I used the word 'demise' in terms of a downward trend.

 

Anyway,  looking forward to seeing what comes, cheers,  Mysticpuma. 

I don't know the details about the flight sim demographic but what I do know is that Combat Pilot will be the most accessible which will definitely help an aging demographic as well as the young people.

Think of it like having a complexity closer to DCS than IL-2 but you're guided on what to do all the times, you have helpful tooltips and accessibility options at hand. Even on a full fidelity server with no message center ("technochat") or visual aids, with one click you can easily reach the notes about how to navigate through the plane's systems and stuff to help you get going.

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On 9/21/2024 at 8:31 PM, Mysticpuma said:

@Enceladus completely agree.

I am happy with all the content I have in BoX, the main issue that let's it down for me is the visual/particle  effects.

I am hopeful of CP and Unreal to give us some amazing visuals (as well as FM and DM of course). Whatever happens,  it's most likely CP will hit the market first with a PTO and ultimately will stand the best chance of succeeding. 

I created a poll on FB asking players for their ages in regard to CloD, this eqs my message:

"I often wonder if the demise of the WW2 flight sim is down to age of the audience,  rather than the software and while I appreciate the software does make a difference, I thought I'd add the following poll.
I grew up in the 1960's, when comics featuring the war, films feature the war and TV series featuring the war, were all very prominent and rightfully so.
Actors, Directors, Producers, Sriptwriters, Editors, etc, etc, had all grown up in and around the war years, often older family members served and experienced it first hand.
With that in mind, it is easy to see why people in there 50's and upwards have an interest in WW2 based combat.
I just wondered what sort of age demographic is in this group and if it fits that age range of 50+

Cheers, Mysticpuma".

The results (vote wise):

Screenshot_20240921_192822_Facebook.thumb.jpg.2dd054801cc42361216cbb69ceecaa99.jpg

not one player in the upto 20yrs, and only one over 80.

Please note, I used the word 'demise' in terms of a downward trend.

 

Anyway,  looking forward to seeing what comes, cheers,  Mysticpuma. 

There is many ww2 air fans in their 20s, 30s, differance is they play WT, before they played Il-2 46, i even think there is more players now , but sims now days place to mutch focus on best flight model, damage model , most correct cockpit and differant things and place pleyability last, so its hard to atract guys from WT where you have boring single player missions or only full real online, also boring at times.

 

 

Regarding new IL-2 PTO im sure they are going with Okinawa, as it was anounced after Kuban that plan is Midway, Okinawa and 3rd no name one. Korea was no suprise as Han said before he likes it, and as we gona get Midway and Solomons here, Okinawa and later periods is probably what they plan i would gues.

 

 

Looking at their todays DD, i just wonder how can somone look at that and say, lets show it, its so early 2000s effects and interaction of objects... they are to deep in their own bubble, craters just magicly apper in full shape, no variation, airplane and train just jumps like toy, smh

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19 minutes ago, Smêlli Phärt said:

I don't know the details about the flight sim demographic but what I do know is that Combat Pilot will be the most accessible which will definitely help an aging demographic as well as the young people.

Think of it like having a complexity closer to DCS than IL-2 but you're guided on what to do all the times, you have helpful tooltips and accessibility options at hand. Even on a full fidelity server with no message center ("technochat") or visual aids, with one click you can easily reach the notes about how to navigate through the plane's systems and stuff to help you get going.

server editable icons option should be basic thing, so you can have frendly icons only or graduly apearing stuff like in old il-2. How its in GB your either full real or full arcade

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3 hours ago, CountZero said:

Looking at their todays DD, i just wonder how can somone look at that and say, lets show it, its so early 2000s effects and interaction of objects... they are to deep in their own bubble, craters just magicly apper in full shape, no variation, airplane and train just jumps like toy, smh

Yeah, it's nice the locomotive has inertia, but the particle effects look like 2D sprites rather than 3D particles, no debris, smoke trails, dust...so.much for next gen! And agree the craters, no animation,  just pop into view. The future is here 😅

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