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Range of choices for the engine start-up sequence


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Jason just said "detailed aircraft systems and engine startup sequences" (DD 09).

I'd like we have at least two choices for that : one that would be accurate and realistic for the engine start-up (thus, time consuming, "alla DCS") and another one that would be the simplified in-game procedure. Or three choices why not.

In a nut shell the realism settings of the game should allow a range of choices spanning from hard core simulation to the easiest setting for those not wanting to play a hard core sim.

 

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On 8/14/2024 at 8:03 AM, 343KKT_Kintaro said:

Jason just said "detailed aircraft systems and engine startup sequences" (DD 09).

I'd like we have at least two choices for that : one that would be accurate and realistic for the engine start-up (thus, time consuming, "alla DCS") and another one that would be the simplified in-game procedure. Or three choices why not.

In a nut shell the realism settings of the game should allow a range of choices spanning from hard core simulation to the easiest setting for those not wanting to play a hard core sim.

 

This is not a bad idea to broaden the player base regarding preferences. But, with online play, I think it is essential for the Server/Mission managers/creators, to either enable or disable this feature. Also, make it well known before a participant enters an online mission. Keep the playing field equal in this regard.

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On 9/11/2024 at 9:36 PM, Catseye said:

with online play, I think it is essential for the Server/Mission managers/creators, to either enable or disable this feature. Also, make it well known before a participant enters an online mission. Keep the playing field equal in this regard.

 

Absolutely. Indeed, I posted my wish working on the assumption that the online servers should apply fair rules and conditions. Other than that, the developers, as developers, develop the game, they may set (or not) online servers later, but as developers, at this point in the process, they don't.

 

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